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Pengenalan Rumah Adat di Pulau Jawa sebagai Media Pembelajaran Berbasis VRML

机译:Java传统房屋作为基于VRML的学习媒体的介绍

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摘要

Indonesia is rich in culture, ethnicity which one example is the traditional houses that exist in each province. Introduce Indonesian traditional house to users by using information technology as a medium of information could be one way to preserve the nation\u27s culture. Limitations of the media information about traditional houses that currently can only be enjoyed through pictures or visit the traditional houses directly make society can not know the traditional houses in Indonesia optimally. Therefore we need a media so that people can know more about traditional houses in Indonesia without the need to visit directly into sites or less information such as 2-dimensional images in the book. Application developed is combination between virtual reality and website. Application built using the waterfall method. The virtual technology is embedded in a website that allows users to access them anytime and anywhere. Aplication was developed using VRML (Virtual Reality Modeling Language) and 3ds Max modeling software, and using the programming language PHP, HTML, CSS, and MySQL database. The browser needs Cortona3D Viewer plug-in for displaying three-dimensional file. The results of making this application is an application that utilizes the VRML technology to display traditional house on the island of Java in three dimensions. The results show that this application runs in accordance with the design functionality that has been made.
机译:印度尼西亚拥有丰富的文化和种族,其中一个例子就是每个省都存在的传统民居。通过使用信息技术作为信息媒介向用户介绍印尼传统民居,可能是保存国家文化的一种方式。当前只能通过图片欣赏或直接访问传统民居的有关传统民居的媒体信息的局限性,使社会无法最佳地了解印度尼西亚的传统民居。因此,我们需要一种媒体,使人们可以直接了解印度尼西亚的传统民居,而无需直接访问网站,也不需要更少的信息,例如书中的二维图像。开发的应用程序是虚拟现实和网站之间的结合。使用瀑布方法构建的应用程序。虚拟技术被嵌入网站中,该网站允许用户随时随地访问它们。应用程序是使用VRML(虚拟现实建模语言)和3ds Max建模软件以及PHP,HTML,CSS和MySQL数据库编程语言开发的。浏览器需要Cortona3D Viewer插件来显示三维文件。制作此应用程序的结果是一个利用VRML技术在三个维度上显示Java岛上传统房屋的应用程序。结果表明,该应用程序按照已完成的设计功能运行。

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